Tuesday, March 8, 2011
Questions
_ Why is the baseline grid used in design? It gives a nice horizon line across the page and makes it clearer for the eye to look across your page.
_ What is a typographic river? The lines that the leading makes across your page
_ From the readings what does clothesline or flow line mean? Line across the top/bottom/ middle of the page that all the paragraphs hang on.
_ How can you incorporate white space into your designs? connect the text and title together or vice versa.
_ What is type color/texture mean? Using different bold, italic and size of text. Also the tracking, leading and weight of the text.
_ What is x-height, how does it effect type color? The height that the lowercase x meets. It makes it easier or harder to differenciate between capital letters and lower case which is what has to do with how you read the page.
_ What are some ways to indicate a new paragraph. Are there any rules? Dont indent a the first paragraph, the size f the indent matters it should be less than 1/2 inch. There should be no space between the paragraphs if indented.
_ What are some things to look out for when hyphenating text. There should be no two letters left behind, no words shorter than 5 letters should be hyphenated. dont hyphenate names or proper nouns.
_ What does CMYK and RGB mean? cmyk- cyan, magenta, yellow, and black rgb- red, green, blue
_ What does hanging punctuation mean? The quotes or other punctuation that stand outside the text box.
_ What is the difference between a foot mark and an apostrophe? foot mark- straight two lines apostrophe- curved two lines
_ What is the difference between an inch mark and a quote mark (smart quote)? Inch mark is straight while quote mark is curved
_ What is a hyphen, en dash and em dashes, what are the differences and when are they used. en dash- opt. shift, hypen-, em dash- opt. shift -
_ What are ligatures, why are they used, when are they not used, what are common ligatures. legability, using ffi, fi ffl, to be one letter. but they dont use when they are tracked out.
Journal #4

Who is Bruce Mau? He is a visionary and world leading innovator who has several huge clients that he designs for. Not only does he have several large clients, but he also does work for children's books and even founded a company called Institution without Boundaries. This company does work to promote change in the world today.
Wednesday, February 23, 2011
Tuesday, February 22, 2011
Journal 3
Journal 1

Sunday, February 13, 2011
Audience Personas
Maddie lives in a small town in Ohio. She wakes up at 6:30 am to go to her small high school. Her class is only 50 people. Everyone in her town knows everyone’s names. After school, she goes to the local mall/ three stores, and hangs out with some friends. She must be home by 6:00 pm every night because that is when her mother has dinner ready for her two brothers and her. After dinner she promptly goes upstairs and does her homework, hoping to finish early so she can possibly watch the new Extreme Makeover: Home Edition on TV tonight.
Cady is from Houston, Texas and is a very social person. Everyone remembers her name and loves her. She is the class president, head of several clubs and even plays on the soccer team. She is an extremely busy person but always finds time to hang out with her younger siblings. She gets good grades, has tons of friends, is loved by her whole community, and already has four college scholarship offers as a sophomore.
Whitney is a very shy person. She is from a Copper, Colorado. Her parents are both very successful people and are well-liked by their community. Its not that she doesn’t get along well with the other kids, its just that she chooses to keep to herself. After school, she comes home, grabs a cookie from the cookie jar, and sits down to watch Without a Trace. She is always fascinated by others lives.
Thursday, February 10, 2011
Journal 2
The ten most important principles for design (according to Dieter Rams):
Good Design is Innovative- new age technology offers help in innovative design and offers never ending possibilities.
Good design makes a product useful- it will emphasize the usefulness of the product making it easier for the user to understand why they would need the product.
Good design is aesthetic- Things we use everyday might be ugly but can be designed to draw the viewer/ consumer in.
Good design makes a product understandable- Hopefully the product design is self-explanatory, drawing the viewer in.
Good design is unobtrusive- It should leave room for the viewer/ user’s self-expression.
Good design is honest- It does not make promises it cannot keep.
Good design is long-lasting- It should be able to last many years.
Good design is thorough, down to the last detail- Care and accuracy in the design process show respect towards the consumer.
Good design is environmentally-friendly- it conserves resources and minimizes physical and visual pollution throughout the lifecycle of the product,






