Wednesday, February 23, 2011

Tuesday, February 22, 2011

Journal 3

Scott McCloud: "Comics gives you two panels to see and also something to see between the lines." I think that this could really be used in making our covers and layouts because the fact that the panels are folded under makes them, "hidden" thus giving you something to imagine that is on them. How they relate to the front and back cover will give the viewer more of a hint or less of a hint in which are on them.

J.J. Abrams: "Mystery is more important than knowledge". If people are curious about why your cover is designed the way it is or why something is on your cover they will be intrigued to figure out what it is about.

What makes a good design good? How do you know if you are designing for something that is bad?

Journal 1

Writer's Toolbox:
This article explains the need behind writing to create ideas about projects. An example of doing this would be a mind map, word web, word lists or overall free writing. Here is an example of one of my many word lists that I created in relation to my book covers

Sunday, February 13, 2011

Audience Personas

Maddie lives in a small town in Ohio. She wakes up at 6:30 am to go to her small high school. Her class is only 50 people. Everyone in her town knows everyone’s names. After school, she goes to the local mall/ three stores, and hangs out with some friends. She must be home by 6:00 pm every night because that is when her mother has dinner ready for her two brothers and her. After dinner she promptly goes upstairs and does her homework, hoping to finish early so she can possibly watch the new Extreme Makeover: Home Edition on TV tonight.

Cady is from Houston, Texas and is a very social person. Everyone remembers her name and loves her. She is the class president, head of several clubs and even plays on the soccer team. She is an extremely busy person but always finds time to hang out with her younger siblings. She gets good grades, has tons of friends, is loved by her whole community, and already has four college scholarship offers as a sophomore.

Whitney is a very shy person. She is from a Copper, Colorado. Her parents are both very successful people and are well-liked by their community. Its not that she doesn’t get along well with the other kids, its just that she chooses to keep to herself. After school, she comes home, grabs a cookie from the cookie jar, and sits down to watch Without a Trace. She is always fascinated by others lives.

Thursday, February 10, 2011

Journal 2

The ten most important principles for design (according to Dieter Rams):

Good Design is Innovative- new age technology offers help in innovative design and offers never ending possibilities.

Good design makes a product useful- it will emphasize the usefulness of the product making it easier for the user to understand why they would need the product.

Good design is aesthetic- Things we use everyday might be ugly but can be designed to draw the viewer/ consumer in.

Good design makes a product understandable- Hopefully the product design is self-explanatory, drawing the viewer in.

Good design is unobtrusive- It should leave room for the viewer/ user’s self-expression.

Good design is honest- It does not make promises it cannot keep.

Good design is long-lasting- It should be able to last many years.

Good design is thorough, down to the last detail- Care and accuracy in the design process show respect towards the consumer.

Good design is environmentally-friendly- it conserves resources and minimizes physical and visual pollution throughout the lifecycle of the product,

Good design is as little design as possible- less is better.

Don Norman on Design:
Basically He talks about ways in which functional design helps the overall product and feel. A functional design can make you happy, mad or even sad. He also talks about three main ideas on why humans like design; Visceral, Behavior, and Reflective. Visceral meaning when we are drawn to certain colors and the "feel" of the piece. Behavior meaning they are easily understood and make the viewer want to look at them. Finally Reflective meaning that the reasons behind why we buy things.

I think these theories can help my book covers by trying to keep in mind what will draw the viewer in and what will have the most effect on them in order to buy the book by the cover.